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 Rogue, Vol. 1 #1 - An Affair to Remember
Importance Rating: 7.0 out of 10
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Penciler(s): Mike Wieringo
Writer(s): Howard Mackie
Release Date: January 1995
Variant Covers: None.
Trade Availability: Rogue, and Gambit Classics: Volume 2
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Fun Facts: None.
Comic Summary: After having some personal time-off, Rogue knows it’s time for her yearly visit to her birthtown in Mississippi and to visit her first boyfriend, Cody, who lies comatose. Rogue first tells Gambit, her new love interest, that she is leaving and informs him that Cody was the first boy to ever kiss her, and that it was on that moment she found out about her mutant powers. Gambit and Rogue have words about her leaving alone, but she does what she wants anyway. Despite the warnings of Storm, Gambit later decides to follow Rogue. At the same time, Bella Donna and the other members of the Assassins Guild mourn the death of their patriarch, Marius. Bella Donna is approached by Candra, who suggests to bring new life in their now no-longer standing pact. Bella Donna promises to think about it. Bella Donna decides to take revenge on Rogue for stealing memories from her when she lay in a coma and kidnaps Cody. Rogue finds out, but is too late. Bella Donna promises to do the same with everyone else Rogue holds dear, just to make her pay. Rogue quickly moves over to action and tries to find a way to rescue Cody, unaware that the Assassins watch Gambit’s every move.
(Brief description courtesy of uncannyxmen.net)

 Rogue, Vol. 1 #2 - Choices
Importance Rating: 7.0 out of 10
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Penciler(s): Mike Wieringo
Writer(s): Howard Mackie
Release Date: February 1995
Variant Covers: None.
Trade Availability: Rogue, and Gambit Classics: Volume 2
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Fun Facts: This issue features the first time we see interaction between Gambit and Gris Gris.
Comic Summary: Rogue receives an astral warning from Tante Mattie. Mattie promises that she will do anything she can to keep Cody safe, if Rogue promises to rescue Gambit. Rogue agrees and helps an outnumbered Gambit fighting some ninja’s who work for the Assassins Guild. Later, Rogue and Gambit relax in a forest. Rogue makes Gambit promise not to follow her anymore, but he can’t keep his promise after he learns that Bella Donna is behind the attacks. Rogue later makes it to New Orleans and finds herself getting attacked by a large number of Assassins. Meanwhile, Bella Donna agrees with Candra to re-create their pact, after she is finished with Rogue.
(Brief description courtesy of uncannyxmen.net)

 Rogue, Vol. 1 #3 - Gauntlet
Importance Rating: 7.5 out of 10
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Penciler(s): Mike Wieringo
Writer(s): Howard Mackie
Release Date: March 1995
Variant Covers: None.
Trade Availability: Rogue, and Gambit Classics: Volume 2
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Fun Facts: This issue features the first time we see interaction between Gambit and Fifolet.
Comic Summary: Rogue finds herself being attacked by a large crowd of Assassins. While she begins to fight her way through, Gambit continues his way to New Orleans. Gambit gets a warning from his cousin, Emil Lapin, to turn back, but Gambit doesn’t obey. He makes it to the French Quarters but is ambushed by Fifolet and is captured. Rogue makes her way to Bella Donna’s house, where she has to fight both Gris-Gris and Fifolet. She defeats the two Assassins, but is then approached by the External Candra. Candra takes Rogue to the room where Cody, Gambit and Tante Mattie are imprisoned. Candra takes away the powers of both Rogue and Bella Donna. The two enemies attack each other and end up with Bella Donna throwing a knife through Rogue’s shoulder!
(Brief description courtesy of uncannyxmen.net)

 Rogue, Vol. 1 #4 - Back to Life
Importance Rating: 7.0 out of 10
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Penciler(s): Mike Wieringo
Writer(s): Howard Mackie
Release Date: April 1995
Variant Covers: None.
Trade Availability: Rogue, and Gambit Classics: Volume 2
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Fun Facts: None.
Comic Summary: Rogue denies the pain she feels and pulls the knife out of her shoulder and continues her fight against Bella Donna. Rogue runs away, in the hope to buy some time to recover. Bella Donna says that she has enough of Candra’s games, knowing that she used her. Candra threatens Bella Donna and makes her promise to kill Rogue and, in return, Candra promises to make things the way they were before. If not, Candra will kill Bella Donna and all the other Guilds. Bella Donna pursues and finds Rogue, but Rogue has had enough of the fighting and knocks Bella Donna out. Gambit frees himself and tries to fight Candra, but she holds him back, wanting to kill him. Rogue arrives just in time and orders Candra to release him. She does and wants to kill Cody instead. Rogue feels her powers coming back and fights Candra and defeats her. Cody is dying, but Tante Mattie uses her magic skills to allow Rogue enter Cody’s mind and take one last goodbye, before Cody moves over to the next life.
(Brief description courtesy of uncannyxmen.net)

 Rogue, Vol. 3 #1 - Going Rogue, Part 1
Importance Rating: 3.5 out of 10
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Penciler(s): Cliff Richards
Writer(s): Robert Rodi
Release Date: September 2004
Variant Covers: None.
Trade Availability: Rogue: Going Rogue
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Fun Facts: None.
Comic Summary: Rogue absorbs the memories of a young girl named Dana in order to remember what it was like to live in a happy family. Rogue returns to the X-mansion, where she has a walk with her lover, Gambit. Gambit’s still blind and Rogue’s too deep in her thoughts that she doesn’t notice Gambit trip. Gambit gets angry at Rogue for having to depend on her and slaps her in the face. Rogue absorbs Gambit’s memories as well. Before being able to talk things out, Rogue is called away to an X-Men mission. They move to Mississippi, where Rogue was born, and have to rescue a new mutant, who’s out of control. While trying to figure out a way to help, the Juggernaut wants to smash his way through but the young mutant girl defends herself with her powers and gives the Juggernaut a heart attack.While Iceman tends to the Juggernaut’s wounds using CPR, the rest of the team tries to come up with a way to win. When a building collapses on the mutant, Rogue absorbs the Juggernaut’s powers and rescues the girl, Lauren, out. Rogue absorbs Lauren’s powers as well, this calming Lauren down. Lauren’s powers go out. Rogue promises the powers won’t return unless Lauren is scared or uspet. While the rest of the X-Men return home and bring Lauren to the Institute, Rogue stays in Mississippi to find Lauren’s mother. While searching, she is approached by a man who introduces himself as Campbell Sainte-Ange, claiming to be a friend of Rogue’s mother. Rogue can’t believe it, as her mother has died. Campbell, not wanting to be called a liar, walks away without revealing more. Rogue follows him and touches Campbell in order to absorb his knowledge, but Rogue can’t absorb him!
(Brief description courtesy of uncannyxmen.net)

 Rogue, Vol. 3 #4 - Going Rogue, Part 4
Importance Rating: 8.0 out of 10
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Penciler(s): Cliff Richards
Writer(s): Robert Rodi
Release Date: December 2004
Variant Covers: None.
Trade Availability: Rogue: Going Rogue
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Fun Facts: This is an interesting issue that dives a little more into the mysterious "Charm Power" that Gambit has, but rarely uses.
Comic Summary: Gambit is worried about Rogue. He tries to make his fellow X-Men bring him to Caldecott, but they won’t, because they want to respect Rogue’s desire to have some time alone. Gambit doesn’t give up, and hitchhikes his way to Caldecott, using his hypnotic charm and blindness to his advantage. Meanwhile, Rogue herself confronts the evil spirits again and finds out that the young girl who looks like her is, in fact, she herself when she was young, scared and alone. Rogue and “Anna Marie” defeat the spirits, who fly away. Rogue walks back to her motel room and doubts about herself, and the fact that she can’t touch anyone; no one except the mysterious Campbell Saint-Ange. When Rogue enters her room, Campbell is already there, waiting for her. Campbell tries to make Rogue kiss him, but Rogue doesn’t know what to do because she loves Gambit. Meanwhile, Gambit has located Rogue’s motel room and, as he enters it, he finds Rogue and Campbell almost kissing.
(Brief description courtesy of uncannyxmen.net)

 Rogue, Vol. 3 #5 - Going Rogue, Part 5
Importance Rating: 7.5 out of 10
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Penciler(s): Cliff Richards
Writer(s): Robert Rodi
Release Date: November 2004
Variant Covers: None.
Trade Availability: Rogue: Going Rogue
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Fun Facts: None.
Comic Summary: Gambit realizes that he and Rogue are not alone. Rogue tries to make Gambit understand that there is nothing going on between her and Campbell, but Gambit doesn’t believe one word of it. Campbell jokes about it and about Gambit’s blindness, this making him angry. Gambit tries to hit Campbell but, thanks to his blindness, he fails to. Rogue goes to stand between the two men and tries to stop Gambit, but Gambit instead hits her! Rogue hits the ground real hard, and Gambit realizes his mistake. He panics and runs outside, where a truck hits him and Gambit falls off a cliff. Gambit gets up again after his fall and bounces into the young girl that looks like Rogue. Gambit can for some reason see the girl and actually thinks that she is Rogue. The young girl is followed by the evil spirits and tries to escape from them. Gambit follows her, but can’t stop the spirits from kidnapping the girl and teleporting away. Gambit sees that the spirits have left an opening and jumps through it, thinking that he is going to rescue his girlfriend. Meanwhile, Campbell begins to explain what he is. He’s not really a mutant, but in fact a mutant dream. He comes forth out of a woman who had a phantom pregnancy, and who somehow gave birth to Campbell. Campbell found out that he could visit dream realms from everyone on Earth. He visited them, and one day he reached the Far Banks. Campbell didn’t think much of the destroyed place and left it for what it was. Until one day, creatures known as the Dream Beasts started attacking Caldecott. Campbell realized that they came from the Far Banks and investigated it. He found out who was responsible and that Rogue was the only one who could stop her. He also reveals that Lauren is one of the Dream Beasts, whom he could convince to turn into a mutant whose powers went out of control, all that just to lure Rogue back home. Rogue agrees to stop the Far Banks from destroying the worlds, which they will do once arriving on the material world. Campbell opens a portal, which he and Rogue step through. Rogue asks who she’ll have to fight. Campbell reveals that it will be none other than… her mother!
(Brief description courtesy of uncannyxmen.net)

 Rogue, Vol. 3 #6 - Going Rogue, Conclusion
Importance Rating: 8.0 out of 10
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Penciler(s): Cliff Richards
Writer(s): Robert Rodi
Release Date: December 2004
Variant Covers: None.
Trade Availability: Rogue: Going Rogue
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Fun Facts: None.
Comic Summary: Rogue and Campbell arrive at the Far Banks. While heading for her mother, Campbell reveals what the Far Banks is all about. He also explains what Rogue’s connection with the young girl that looks like her is, who is in fact Rogue’s “dream twin.” Meanwhile, Gambit and the young girl, Anna, land in the Far Banks as well. Anna is still caught by the evil spirits and Gambit tries to rescue her, but the spirits take him as well. They both try to get themselves free, but are confronted by… Priscilla! And Rogue’s mother is rather angry at her imagined daughter for disobeying her and bringing strangers to the Far Banks. Rogue and Campbell find Anna and Gambit. Priscilla recognizes Rogue as her one true, real daughter and hugs her, and wants to destroy her creation, meaning “Anna.” Rogue won’t allow that to happen and has a solution: she will absorb Anna in her own body, so that she can live on into her. Anna agrees and the plan works. Rogue reunites with her mama and introduces Gambit to her. Gambit can see the beautiful woman, which can unfortunately mean only one thing: Priscilla is a dream too! Campbell confirms this and Priscilla vanishes from sight. Rogue gets angry at Campbell for not telling her and leaves with Gambit. But before they go back to the real world, Campbell thanks Rogue for saving the world, but warns that things aren’t over yet. A few hours later, she’s back in Caldecott, carrying a bouquet of flowers in her hands. She rings a bell, and a surprised Carrie opens the door.
(Brief description courtesy of uncannyxmen.net)

 Rogue, Vol. 3 #11 - Forget Me Not, Part 5
Importance Rating: 3.5 out of 10
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Penciler(s): Karl Moline
Writer(s): Tony Bedard
Release Date: January 2005
Variant Covers: None.
Trade Availability: Rogue: Forget-Me-Not
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Fun Facts: None.
Comic Summary: Blindspot continues to explain to Rogue how they met for a final time, and that she purposely erased her existence from Rogue and Mystique’s memories, after their partnership ended. Though she feared for her life when Deathstrike found out, thanks to another cybernetic upgrade, about Blindspot’s existence and abducted her, threatening to kill her. So, she lied that Rogue and Mystique had the secrets of Yuriko’s father. Deathstrike eavesdrops on them, and is furious when she finds out the truth. She wants to kill them. Luckily, Sunfire temporarily regains conscience and, with his final breath, demands that Rogue absorbs his powers, as he doesn’t want to live on in his current state, as he can’t even move. Rogue refuses, but Blindspot hears Deathstrike returning and pushes Rogue against Sunfire’s body. After the absorption, Sunfire’s healing machine goes out, and it looks like he’s dead. Rogue, talking and acting with Sunfire’s angry emotions, attacks Lady Deathstrike, and the battle moves to the public streets. Meanwhile, Rogue’s fellow X-Men teammates have finally located her, but Emma warns them that something weird has just happened to Rogue’s mind. Blindspot fears that the X-Men might imprison her, and gives Rogue her memories back. But, as the X-Men land and find her, Rogue says that… she hates them! She absorbs Havok’s powers and makes a path between them. Blindspot asks Rogue how old she is. A confused Rogue answers the question, and says that she’s 17 years old!
(Brief description courtesy of uncannyxmen.net)

 Rogue, Vol. 3 #12 - Forget Me Not, Conclusion
Importance Rating: 4.5 out of 10
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Penciler(s): Karl Moline
Writer(s): Tony Bedard
Release Date: June 2005
Variant Covers: None.
Trade Availability: Rogue: Forget-Me-Not
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Fun Facts: None.
Comic Summary: Thinking she is still evil and back in her old Brotherhood of Mutants days, Rogue keeps attacking the X-Men until she has defeated them all. Blindspot asks her to take the chance and escape, which they do. Blindspot takes Rogue to her apartment, where she at first keeps lying to Rogue, but Rogue demands to know the truth. After looking into a mirror, Rogue realizes that she isn’t seventeen anymore, but thirty years old. Blindspot explains that she wanted Rogue back because they are one of a kind, and that she was lonely because she had no one to share her wealth with. Blindspot has even kept Rogue’s old Brotherhood costume, as a memory. Rogue demands to have her past back. They make a deal: Rogue gives Blindspot her new costume so that she can remember the present and not the past, and a content Blindspot gives Rogue all of her memories back. She returns to the X-Men, who have recovered from the battle. However, Lady Deathstrike has managed to escape. Rogue remembers about Sunfire, and she and the X-Men rush back to the house they were held prisoners in. Somehow, Sunfire’s body is gone! The X-Men aren’t sure what has happened: Wolverine catches the stink of death, or did maybe Deathstrike come back and take his body with her, but what could she do with it? Later, Blindspot is asleep in another apartment, and hugging Rogue’s new costume.
(Brief description courtesy of uncannyxmen.net)

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